![]() To learn more about this training CD-Rom and how to order it, please see our order page. |
|||||||
|
Simple Tabletop Exercise |
|||||||
|
This page will lead you through the printing of the materials needed to conduct this simple tabletop exercise. Steps 1-4 (below) link you to all of the exercise materials. After completing each step, click the “Back” button until you return to this page to continue to the next step. Step 1 will lead you to a Facilitator's Guide that you can use to guide you through the exercise. Step 2 will lead you to the exercise materials which are the "injects" required to run this exercise. Step 3 will lead you to the Maps and Utility Diagrams that should be provided to the participants prior to the start of the exercise. Step 4 will take you to the exercise PowerPoint presentation, which introduces the participants to Zenith City and presents the exercise rules. STEP 1: Click here to view and print the Facilitator's Guide [PDF - 34 KB - 7 pp] STEP 2: Click here to view and print the Exercise Materials [PDF - 3,060 KB - 11 pp] STEP 3: Click here to view and print the Maps and Utility Diagrams STEP 4: Click here to view and download the Exercise Presentation (To download the presentation, click on the link to view it and then perform a file "save as" function to save the entire presentation to your computer. If a message box appears when you click on the presentation, simply select the "save" button on the message box.) You will notice that all exercise materials contain a “material code” in the upper right hand corner. These material codes serve as unique identifiers (much like a serial number) for each exercise’s materials so that you can double-check that you have the right materials for each exercise. Here’s what the abbreviations used in the material codes mean:
Let’s look at another example: m-2 (Map 2: materials designated as “m-#” are for use in all scenarios except Scenario 5; Scenario 5 has its own unique maps). As a final example, lets look at ESc1-2-1 (Enhanced Scenario 1, Day 2, Inject 1). |
|||||||